class BlueMapWrapper.Coordinate
A set of x, y and z coordinates to mark a point
Attributes
x (float)
X coordinate
y (float)
Y coordinate, if a Y coordinate is not given (eg. ShapeMarker), this value will default at 0
z (float)
Z coordinate
class BlueMapWrapper.Rotation
A pitch, roll, and yaw to determine the direction a player is facing
Attributes
pitch (float)
The rotation of a player’s head on the Y axis (up-down)
roll (float)
rotation of head to the sides (I honestly have no clue)
yaw (float)
The rotation of a player’s head on the X-Z axis (left-right)